Shadowrun
From Data Crystal
| Shadowrun | |
| Name | Shadowrun |
| Company | Data East |
| Header | SWC |
| Bank | LoROM |
| Interleaved | No |
| SRAM | 64 Kb |
| Type | Normal + Batt |
| ROM | 8 Mb |
| Country | USA |
| ROM Speed | 120ns (FastROM) |
| Video | NTSC |
| Checksum | Good 0xF834 |
| CRC32 | 3F34DFF0 |
| ROM Map | RAM Map | Text Table | Notes Tutorials | |
|---|---|
Contents |
[edit] Utilities
No known utilities exist for editing Shadowrun. A text dumper has been written, however.
[edit] Hacks
No known Shadowrun hacks exist.
[edit] Miscellaneous
Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via Huffman coding.
[edit] Known Dumps
- Shadowrun (Beta)
- Shadowrun (E)
- Shadowrun (G)
- Shadowrun (J)
- Shadowrun (SW)
- Shadowrun (U) [!]
[edit] External Links
- A dump of the compressed text
- The source code for the text decompressor, written by Alchemic

